Tuesday, October 7, 2008

FRANK MILLER'S CREATIONS: he made what??


http://moebiusgraphics.com/



a website dedicated to the complete works of frank miller. even though he's well known for comics such as sin city and 300, there's literally handfuls of his works that have been published. just in case a person was interested and wanted to check out his stuff, then thats one of the places to go.

Monday, October 6, 2008

THE ONE THAT STARTED IT ALL



SIN CITY

THE CUSTOMER IS ALWAYS RIGHT

this is the opening scene for the movie. this part of the movie segment is what started the whole movie production for the comic book series, sin city. just wanted to show how the movie adapted the high-contrasted style and minimal colors of objects from the comic book to the big screen (first: link is to show the green screen of the footage; second: the video of the result)


http://www.youtube.com/watch?v=91SiTspiFoc






BACKSTORY:
robert rodriguez contacted frank miller to ask permission to make a movie adaptation of sin city the comic book series. with several unsuccessful comic-turned-movies, miller wasn't sure about it. however, rodriguez made a deal with him: i'll fly you out to texas for a one day test shoot. if you dont like it, we'll stop the production. if you like it, then we want to continue. so, miller went to texas and rodriguez took him to a digital back lot to begin filming. actors josh harnett and marley shelton began filming on a green screen soundstage of a segment from the comic book called 'the customer is always right.' after filming, rodriguez began editing the footage with visual effects and sound and presented the final product to miller. miller was blown away and stated, "a test?? come on! you dont put josh harnett in a test!! i dove right in."

Thursday, September 4, 2008

SIN CITY CASE STUDY: the outline

very simplified case study outline.


INTRODUCTION
Sin City's Neo-noir style black and white world makes a stand as it proves that a certain unreal chiaroscuro stylistic comic book can be brought to life with a digital backlot and CG rendering.

1. THE BEGINNING (COMICS)
- Graphic Novel series (Dark Horse Comics 1991-1992)
- Frank Miller (creator)
- Film-noir style (aka Neo noir)

2. THE BEGINNING (FILM)
- Frank Miller and Robert Rodriguez (writers, producers and directors)
- Quentin Tarantino (special guest director)
- Three main segments used (plus additional scene):
--- The Customer Is Always Right
--- That Yellow Bastard (part 01)
--- The Hard Goodbye
--- The Big Fat Kill

--- That Yellow Bastard (part 02)
- Practice sequence in one day
--- The Customer Is Always Right
--- Josh Harnett and Marley Shelton
--- The beginning of it all

3. THE (POST)PRODUCTION
- Principal shooting (aka shot-for-shot)
- Digital backlot (greenscreen)
--- Mostly complete CG environments
--- Pure black and white necessities and color complications
- Sony HDC-950
- Hybride Technologies (The Hard Goodbye)
--- GenArts Sapphire Plug-ins
- CafeFX (The Big Fat Kill)
---LightWave 3D
- The Orphanage (That Yellow Bastard)
--- Brazil
- Avid's SoftImage XSI

CONCLUSION